Games for Goals

For content-based events like seminars, meetings, conferences etc TigersCom offer moderation, classic training methods with Open Space, World Café etc, and as our speciality: interactive, creative Games for Goals for fun-and-sense making repetition and reinforcement of company messages and seminar content. Also in cooperation with your external or internal trainers.

The creative Games for Goals presentations of the participants, captured on location or afterwards by TigerSound Studios on CD and DVD, add pep to the seminar day and an entertaining boost to the post-event-documentation.

Target Group: From trainee to management

Working Languages: German, Italian and English

Performing Games for Goals

1) Rap Factory  (10 – 60 PAX – 90 min.)

Rapresent your company

Design:

Plenary Demonstration: rhythm animation & demonstration of rap writing (= rhyme generation) technique.

Brainstorm and write a rap in small groups .

Plenary Showtime & Reflection. Colleagues and management comment on the presentations from a not too serious  company perspective

Optional studio recording of participant raps either on location with the TigerSound Mobile Studio or afterwards in the TigerSound Home Studio

2) Song  Factory  (10 – 60  PAX – 90 min.)

A company is a choir

Design:

Plenary Demonstration: Eargames. Experience musical structures and that performance means listening each other.

Da Do Run Run Musical Animation. Sing this song with the original lyrics in three part harmony

Groupwork re-texting (with company content) of a song  in small groups

Plenary Showtime & Reflection. Colleagues and  management comment on the presentations from a not too serious company perspective

Optional studio recording of participant songs either on location with the TigerSound Mobile Studio or afterwards in the TigerSound Home Studio

3) Theater Factory  (10-60  PAX – 120 min.)

Be a theater company

In cooperation  English Lovers

Why theater improv?

The rules of playing together in theater improv are exactly the same as the rules of working together in a business context.

Everbody’s here to have a good time

Your performance enables others to perform

You go along with the ideas of the others

When you make a mistake, you look at each other and say: One more time

Design:

Plenary theater improvisation warm up games with non-company-related content

Groupwork. Brainstorming and development of scenes  with company-related content

Showtime& Plenary reflection (with optional video recording). Colleagues and  management comment on the presentations from a not too serious company perspective

4) Juggling Factory  (10-60  PAX – 120 min.)

Managers who juggle don’t struggle

Design:

Plenary demonstration by Juggling Coach of juggling materials and techniques. These have been adapted to the event topics in a preliminary meeting

Group Work: Flipchart brainstorming on how to bring together the Juggling trick and the group’s company theme. The group divides into the Jugglers and the Sketchmakers

The Jugglers practice with the Juggling Coach

The Sketchmakers create a company related sketch around the juggling trick.

Showtime & Reflection. Colleagues and management comment on the presentations from a not too serious  company perspective

5) Magic Factory  (10-60  PAX – 120 min.)

Managers must be magicians

TigersCom works with a Sketch Coach and Magic Coach

Design:

Plenary demonstration by Magic Coach of easy magic tricks. These have been adapted to the event topics in a preliminary meeting

Group Work: Flipchart brainstorming on how to bring together the magic trick and the group’s company theme. The group divides into the Magicians and the Sketchmakers

The Magicians practice with the Magic Coach

The Sketchmakers create a company related sketch around the magictrick.

Showtime & Reflection. Colleagues and management comment  on the presentations from a not too serious company perspective

6) Puppet Factory  (10-60  PAX – 120 min.)

Who pulls the strings?

TigersCom works with a Sketch Coach and  a Puppetplayer Coach

Design:

Plenary demonstration by Puppetplayer Coach of puppets and  materials for speaking objects These have been adapted to the event topics in a preliminary meeting

Group Work: Flipchart brainstorming on how to bring together the puppets and the materials and the group’s company theme. The group divides into Puppetplayers/Objectmakers  and the Sketchmakers

The Puppetplayers practice with the Puppetplayer Coach who also  helps the Objectmakers to create their object.

The Sketchmakers create a company related sketch for puppets, speaking objects and, if necessary, human actors .

Showtime & Reflection. Colleagues and management comment on the presentations from a not too serious  company perspective

Performing? Oh no!!!

Some people are just not into performing in public. For these people TigersCom offers non performing Games for Goals in which all topics can be dealt with creatively but not in a live performance.

Non-performing Games for Goals

1) SuccessFood  (10-60  PAX – 60 min.)

Get the company cooking

In a seminar, the participants are recipients of lot of information. It’s all food for thought that has to be digested. In the SuccessFood Company Kitchen seminar participants can reflect the agenda tastefully and cook up their own food for success.

Design:

Group work: Participants in small groups brainstorm together and turn company content and artefacts (products, info material etc) together with ingredients and fixings from the hotel kitchen into their SuccessFood dish: a salad, sandwich, a dessert

Plenary showtime & reflection: Each group’s dish is presented by group moderator together with a witty rendering of the recipe.   The company managers have to eat the consequences of their decisions and reflect with colleagues on the taste.

2) Objects of Success  (10-60  PAX – 90 min.)

The company is in your hands

The participants turn company content  into a 3-D object. Materials for the Objects of Success include company-specific products and information, and materials supplied by TigersCom: textiles, pens, glue, masks, etc., etc.

Design:

Group work: The participants brainstorm together and design and build their Object of Success. One task for the groups could also be constructing a link connecting their object to the objects of the other groups. A DecoTiger is on hand to back up the proceedings.

Showtime & Reflection: The Objects of Success are presented by the participants and commented on by colleagues and management from a not too serious company perspective

3) Photo Factory (10-60  PAX – 90 min.)

Company ABSee

In cooperation with Red Rabbit

Design:

Group brainstorming on flipchart

Storyboard planning of the photos to be shot

Finding props/costumes and shooting locations

Photo shooting

Selection of photos and download into a laptop presentation

Showtime & Reflection. Photo viewing with witty commentary by a speaker elected by the group. Colleagues and management comment on the presentations from a not too serious company perspective

4) Video Factory (10-60  PAX – 180 min.)

Film company

In cooperation with Red Rabbit

Compress for success – the end product is 90 seconds maximum

Use a Storyboard and draw what you want to say in a series of scenes on a flipchart

Design:

Plenary introduction to what a film team comprises and the storyboard technique

Groupwork – brainstorm together and create a storyboard

Form a film team with its diverse roles to execute the project

Film on location or on a standardised set

Plenary Showtime & Reflection. Colleagues and management comment on the presentations from a not too serious company perspective